One of my very, very first projects in the class, we were to choose a logo to replicate. Of course, being the Dungeon Master that I am, I chose to work on the 3.5 logo for Dungeons & Dragons. It turned out okay, it's much brighter than the actual logo though. I can't beat myself up too much for these older pieces as they were all just learning experiences. Though I guess you could say that about any art project.
A midterm exam in the Photoshop class saw us assembling many provided stock pictures of popular video game assets into a faux magazine cover. For the time that I finished this in, I think it looks alright. I've never been much of a Street Fighter, but "Hadouken" is a word that holds a special place in every cheesy gamer's heart.
The project here was to photoshop a metal surface. I started off by referencing an online tutorial, then went my own direction. I have as little idea as you do about what the meaning in this picture is. I need to send it to my fellow Dungeoners though for a desktop wallpaper, as nonsensical as it is.
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More to come of course, but I think that's all I'll post for my first semester's Photoshop class. There were a bunch of Paper Mario assets that we traced in Illustrator and recoloured, however, I'm not one to hold much stock in traced pictures.
Cheers,
DM[F]R
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